Student Project.
The Menus, UI and Icon/Logo made for a Sci-Fi RTS game called "SpaceForce".
Game Icon.
Made in Adobe Illustrator.
Game Logo
Early concepts for the Game Icon
More concepts after a general direction has been chosen through a poll
Main Menu
Settings
Loadout Editor
Connecting to online server
Room list
Lobby buttons
Creating a new Room.
Other creation-, edit- or join-panels have a similar look.
Empty room
Empty room, but with the "Settings" tab selected. Only the host can change those settings.
Loading screen.
Each one of the bars fills up depending on how far each of the players has loaded into the game.
The current map is displayed in the bottom left. The area next to it was supposed to show Tips, Descriptions, Info, etc. but got cut.
In-game with all panels open.
Bottom left: Minimap (Fog of War = Black)
Bottom: Selected Unit/s + Actions
Right: Unit "Shop" and Inventory
After purchasing a unit, it has to be manually placed on the battlefield.